Re: [Jeu] Le sphinx à deux têtes !
Publié : mar. déc. 09, 2025 7:41 am
Un peu au pif : Magistrats & Manigances ?
Forum avec de vrais morceaux de JDR dedans.
https://cuenin.com/
Culpabilité : chercher à savoir pourquoi on a survécu alors que tant d'autres sont morts est une question qui a mené bien des hommes à la folie.
Indifférence : face à l'horreur, on se protège comme on peut. La tentation la plus forte est de se déconnecter de la souffrance, puis des autres.
Down with the rich!
Down with the Church!
Down with the bourgeoisie!
Down with art that exists only to please, or to divert.
Up with the mad, the insane, the poetic, and the doomed! You make art not to hang in galleries or earn the plaudits of critics, but to reshape the world.
Je tente Dreamhounds of Paris.Pyth a écrit : ↑mar. déc. 09, 2025 11:10 pm Je n'étais pas sûr du tout de mon coup
Allez, on cherche un supplément cette fois.
Down with the rich!
Down with the Church!
Down with the bourgeoisie!
Down with art that exists only to please, or to divert.
Up with the mad, the insane, the poetic, and the doomed! You make art not to hang in galleries or earn the plaudits of critics, but to reshape the world.
When you create your character, pick an Adventurer Job and a Town Job. Pick three ADVENTURER EXPERIENCES, but no TOWN EXPERIENCES yet. Characters can have the same jobs or experiences. If some of the experiences in a job don’t make sense for your character, create your own appropriate experiences or borrow from other jobs.
Your jobs represent roles or activities you took on as an adventurer, and what you do now in town. They’re a bit like classes or playbooks you might find in other games. Your experiences are special skills, training, feats, knowledge, etc., you’ve accumulated from your time as an adventurer or living in town.
As you play mini-games, you’ll use your experiences to overcome obstacles. When you use an Adventurer Experience, cross it out. At the end of that mini-game, you’ll gain a Town Experience in exchange.